Publications
This section contains all the scientific publications of the project: Book chapters, Journals, Conferences, Tutorials, Technical reports, Whitepapers and Contributions to standards.
2025
S. Montoya de Paco, I. Huerta, and J. Escrig, "GDNeRF: Generalizable Depth-based NeRF for Sparse View Synthesis," IEEE International Conference on Multimedia & Expo (ICME), 2025, CORE A.
L. Toledo, I. Huerta, et al., "Cooperative Perception for Digital Twin Reconstruction*, 2025 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality (AIxVR), Lisbon, Portugal, 2025.
M. Fernández-Dasí, F. Mas, S. Fernández, J. Paradells, M. Montagud, "Mass Live and Interactive Multi-Cam VR360 Experiences as an Immersive Parallel Window to TV Broadcast Shows," 2025 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB), Dublin, Ireland, 2025.
Mohamad Hjeij, Mario Montagud, David Rincón, Sergi Fernández, “Impacto de la distancia de visualización en la percepción de calidad de representaciones humanas volumétricas comprimidas en entornos de realidad virtual”, JITEL 2025, Cáceres (Spain), 2025.
Mohamad Hjeij, Mario Montagud, David Rincón, Sergi Fernández, “Perceptual Quality Assessment of Compressed Volumetric Human Holographic Sequences at Varying Viewing Distances in VR”, QoMEX’25, Madrid (Spain), 2025, CORE B.
M. Montagud, M. Martos, Á. Egea, S. Fernández, "Social VR with multi-user holo-portation: toward a new medium for rich interactive shared media consumption”, 2025 IEEE International Symposium on Broadband Multimedia Systems and Broadcasting (BMSB), Dublin, Ireland, 2025.
Mario Montagud, Álvaro Egea Benavente, Marc Martos Cabré, Javier Montesa, Francisco Ibañez, Sergi Fernández, “Social eXtended Reality (XR) and Virtual Production: Toward New Engaging Immersive Experiences”, ACM International Conference on Interactive Media Experiences (IMX '25), Rio de Janeiro, Brazil, 2025.
J. Uson, V. Muñoz, C. Cortés, I. Rodríguez, C. Díaz, J. Gutiérrez, J. Cabrera, “Enabling Real-Time Collaborative Cultural Experiences with Free Viewpoint Video”, 17th Int. Conf. on Quality of Multimedia Experience, QoMEX 2025, Madrid, Spain, pp. 1-4, 29 Sep. - 3 Oct. 2025. (doi: 10.1109/QoMEX65720.2025.11219989)
E. Nerelli, Á. Egea, J. Segura-Garcia, J. A. De Rus, M. Montagud, “Reconstrucción virtual inmersiva de teatros del Siglo de Oro desaparecidos: La Casa de Comedias de l’Olivera (València)”, VII Congreso de la Sociedad Internacional de HUMANIDADES DIGITALES HISPÁNICAS, Valencia (Spain), 2025.
E. Nerelli, Á. Egea, J. Segura, M. Montagud, “Immersive Reconstruction of Cultural Heritage: a Framework for investigating QoE aspects of interaction in Virtual Reality”, QoMEX’25, Madrid (Spain), 2025, CORE B.
I. Mas, J. Brugués, S. Mercadé, L. Toledo, M. Montagud, J. Alonso-Zarate, J. Escrig, I. Huerta. "Urban Scene Removal and Completion." Frontiers in Artificial Intelligence and Applications (2025): 275.
M. Montagud Climent, M. Martos, Á. Egea, S. Fernández Langa, "Social VR With Holographic Comms: Enablers for New Engaging Experiences Within the TV / Video Consumption Landscape," in IEEE Transactions on Broadcasting, vol. 71, no. 3, pp. 793-807, Sept. 2025, doi: 10.1109/TBC.2025.3570869, JCR(Q1).
Á. Egea Benavente, M. Martos, J. Montesa, F. Ibañez, S. Fernández, M. Montagud, “Social eXtended Reality (XR) and Virtual Production: Crafting New Frontiers in Immersive Storytelling”, ISIM 2025 - ACM International Conference on Interactive Media Experiences Workshops (IMXw) (pp. 42-46), Rio de Janeiro, Brazil, 2025.
2024
Mohamad Hjeij, Mario Montagud, David Rincón, “Multiuser Virtual Experiences powered by Holoportation Technologies and Multimodal Human-Computer Interaction (HCI)” In Proceedings of the 15th ACM Multimedia Systems Conference (MMSys '24), Bari (Italy), 2024.
J. Usón, V. Muñoz, C. Cortés, D. Berjón, F. Morán, C. Díaz, J. Gutiérrez, F. Jaureguizar, N. García, J. Cabrera, "Real-Time Free Viewpoint Video for Immersive Videoconferencing", 16th Int. Conf. on Quality of Multimedia Experience, QoMEX 2024, Karlshamn, Sweden, pp. 171-174, 18-20 Jun. 2024. (doi: 10.1109/QoMEX61742.2024.10598259).
J. Usón, C. Cortés, V. Muñoz, T. Hernando, D. Berjón, F. Morán, J. Cabrera, N. García, "Untethered Real-Time Immersive Free Viewpoint Video", ACM 16th Int. Workshop on Immersive Mixed and Virtual Environment Systems, MMVE'24, Bari, Italy, pp. 45–49, 15-18 Apr. 2024. (doi: 10.1145/3652212.3652214).
Ivan Huerta, Leonel Toledo, Sergio Montoya, Marc Martos, Sergi Fernandez, and Mario Montagud, “Volumetric Video Reconstruction and Communications: Toward a New Era of Interactive and Immersive Social Virtual Reality (VR) Experiences”, ISIM 2024 - In Proceedings of the 2024 ACM International Conference on Interactive Media Experiences Workshops (IMXw '24), Stockholm (Sweden), 2024.
2023
Montagud Climent, M., Cernigliaro, G., Arevalillo-Herráez, M., García-Pineda, M., Segura-Garcia, J., & Fernández Langa, S. (2023). Realidad virtual social y comunicaciones holográficas en 3D: oportunidades y retos pendientes en el sector de la educación. Espejo De Monografías De Comunicación Social, (15), 121–141. (doi: 10.52495/c7.emcs.15.c45) (ISSN: 2660-4213)
M. Montagud, A. Egea, S. Fernández, “Herramientas de visionado social: habilitadores de experiencias compartidas e interacción social en el ámbito del consumo de contenidos”, EUVOS: la aportación de las pequeñas cinematografías al patrimonio cultural inmaterial europeo (Tirant Humanidades, Tirant lo Blanch), pp. 117-131, 2023.
M. Montagud, I. Fraile, J. A. De Rus, “Subtitulado para vídeos inmersivos VR360”, EUVOS: la aportación de las pequeñas cinematografías al patrimonio cultural inmaterial europeo (Tirant Humanidades, Tirant lo Blanch), pp. 117-131, 2023.
